/**
 * 
 */
package de.cbf.cam.dsa.facet.armor;

/**
 * @author Nebelritter
 *
 */
public interface FacetArmorConstants {
		
	public static final int PI_BE				=  10;
	public static final int PI_BE_ZONES			=  11;
	public static final int PI_RS_ALL			=  12;
	public static final int PI_RS_ALL_ZONES		=  13;
	public static final int PI_RS_HEAD			=  14;
	public static final int PI_RS_CHEST			=  15;
	public static final int PI_RS_BACK			=  16;
	public static final int PI_RS_STOMACH		=  17;
	public static final int PI_RS_ARM_LEFT		=  18;
	public static final int PI_RS_ARM_RIGHT		=  19;
	public static final int PI_RS_LEG_LEFT		=  20;
	public static final int PI_RS_LEG_RIGHT 	=  21;
	public static final int PI_ZONE_DIVIDER_RS	=  22;
	public static final int PI_ZONE_DIVIDER_BE	=  23;
	public static final int PI_STARS			=  24;
	public static final int PI_BeFactor			=  25;
	public static final int PI_RsFactor			=  26;

	public static final String PN_BE				= "armor.be";
	public static final String PN_BE_ZONES			= "armor.be_zones";
	public static final String PN_RS_ALL			= "armor.rs_all";
	public static final String PN_RS_ALL_ZONES		= "armor.rs_all_zones";
	public static final String PN_RS_HEAD			= "armor.rs_head";
	public static final String PN_RS_CHEST			= "armor.rs_chest";
	public static final String PN_RS_BACK			= "armor.rs_back";
	public static final String PN_RS_STOMACH		= "armor.rs_stomach";
	public static final String PN_RS_ARM_LEFT		= "armor.rs_arm_left";
	public static final String PN_RS_ARM_RIGHT		= "armor.rs_arm_right";
	public static final String PN_RS_LEG_LEFT		= "armor.rs_leg_left";
	public static final String PN_RS_LEG_RIGHT		= "armor.rs_leg_right";
	public static final String PN_ZONE_DIVIDER_BE	= "armor.zone_divider.be";
	public static final String PN_ZONE_DIVIDER_RS	= "armor.zone_divider.rs";	
	public static final String PN_STARS		 		= "armor.stars";
	public static final String PN_BeFactor			= "armor.be.factor";	
	public static final String PN_RsFactor			= "armor.rs.factor";
	
	public static final String TEXT_LOG_HEADING_ARMOR = "Armor";	
	public static final String TEXT_LOG_BE			  = "BE: ";
	public static final String TEXT_LOG_BE_ZONES	  = "BE(Tz): ";
	public static final String TEXT_LOG_RS_ALL		  = "Rs: ";
	public static final String TEXT_LOG_RS_ALL_ZONES  = "Rs(Tz): ";
	public static final String TEXT_LOG_RS_HEAD		  = "Head: ";
	public static final String TEXT_LOG_RS_CHEST	  = "Chest: ";
	public static final String TEXT_LOG_RS_BACK		  = "Back: ";
	public static final String TEXT_LOG_RS_STOMACH	  = "Stomach: ";
	public static final String TEXT_LOG_RS_ARM_LEFT	  = "Arm(Left): ";
	public static final String TEXT_LOG_RS_ARM_RIGHT  = "Arm(Right): ";
	public static final String TEXT_LOG_RS_LEG_LEFT	  = "Leg(Left): ";
	public static final String TEXT_LOG_RS_LEG_RIGHT  = "Leg(Right): ";	
	public static final String TEXT_LOG_ZONE_DIVIDER_RS  = "Zone divider(RS): ";
	public static final String TEXT_LOG_ZONE_DIVIDER_BE  = "Zone divider(BE): ";
	public static final String TEXT_LOG_STARS		  = "Stars: ";
	public static final String TEXT_LOG_BE_FACTOR	  = "Be-Factor: ";
	public static final String TEXT_LOG_RS_FACTOR	  = "Rs-Factor: ";
	
	public static final String	TEXT_UNSET_BE				= "BE not set";
	public static final String	TEXT_UNSET_BE_ZONES			= "BE_ZONES not set";	
	public static final String	TEXT_UNSET_RS_ALL			= "RS_ALL not set";	
	public static final String	TEXT_UNSET_RS_ALL_ZONES 	= "RS_ALL_ZONES not set";	
	public static final String	TEXT_UNSET_RS_HEAD			= "RS_HEAD not set";	
	public static final String	TEXT_UNSET_RS_CHEST 		= "RS_CHEST not set";	
	public static final String	TEXT_UNSET_RS_BACK 			= "RS_BACK not set";	
	public static final String	TEXT_UNSET_RS_STOMACH 		= "RS_STOMACH not set";	
	public static final String	TEXT_UNSET_RS_ARM_LEFT 		= "RS_ARM_LEFT not set";	
	public static final String	TEXT_UNSET_RS_ARM_RIGHT 	= "RS_ARM_RIGHT not set";	
	public static final String	TEXT_UNSET_RS_LEG_LEFT		= "RS_LEG_LEFT not set";	
	public static final String	TEXT_UNSET_RS_LEG_RIGHT		= "RS_LEG_RIGHT not set";
	public static final String	TEXT_UNSET_ZONE_DIVIDER_RS	= "ZONE_DIVIDER_RS not set";
	public static final String	TEXT_UNSET_ZONE_DIVIDER_BE	= "ZONE_DIVIDER_BE not set";
	public static final String	TEXT_UNSET_STARS			= "STARS not set";
	public static final String	TEXT_UNSET_BE_FACTOR		= "BE_FACTOR not set";
	public static final String	TEXT_UNSET_RS_FACTOR		= "RS_FACTOR not set";
	
	public static final Integer	UNSET_BE 				= -1;
	public static final Double	UNSET_BE_ZONES			= -1D;
	public static final Integer	UNSET_RS_ALL 			= -1;
	public static final Double	UNSET_RS_ALL_ZONES 		= -1D;
	public static final Integer	UNSET_RS_HEAD 			= 0;
	public static final Integer	UNSET_RS_CHEST 			= 0;
	public static final Integer	UNSET_RS_BACK 			= 0;
	public static final Integer	UNSET_RS_STOMACH 		= 0;
	public static final Integer	UNSET_RS_ARM_LEFT 		= 0;
	public static final Integer	UNSET_RS_ARM_RIGHT 		= 0;
	public static final Integer	UNSET_RS_LEG_LEFT		= 0;
	public static final Integer	UNSET_RS_LEG_RIGHT		= 0;
	public static final Double	UNSET_ZONE_DIVIDER_RS	= 1D;
	public static final Double	UNSET_ZONE_DIVIDER_BE	= 1D;
	public static final Integer	UNSET_STARS 			= 0;
	public static final Integer	UNSET_BE_FACTOR			= 1;
	public static final Integer	UNSET_RS_FACTOR			= 1;
		
	
	
}
